AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games in Finland - Q2 2022 Performance
Discover the performance of the top 5 2D cartoon games in Finland during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 2D cartoon games in Finland showed varied performance trends across downloads, revenue, and active users. Data for these insights is sourced from Sensor Tower, with more detailed analytics available on their platform.
Slotomania™ Slots Machine Game from Playtika LTD experienced a fluctuation in weekly revenue, peaking at approximately $3.9K at the end of May. Weekly downloads saw an initial spike in mid-April, reaching around 9.8K, followed by a steady decline towards the end of the quarter. Weekly active users also saw a peak in mid-April at about 29.5K, declining to around 19.3K by the end of June.
Hay Day from Supercell showed consistent weekly revenue, with a high of around $26.9K at the end of May. Weekly downloads remained relatively stable, with a slight drop towards the end of the quarter, reaching approximately 1.5K. Weekly active users saw a gradual decline from 343.8K at the start of the quarter to 152.3K by the end of June.
Zen Match - Relaxing Puzzle from Moon Active had a decrease in both weekly revenue and downloads throughout the quarter. Revenue peaked at around $3K at the end of March and gradually declined to about $1.5K by the end of June. Downloads followed a similar trend, starting at approximately 4.1K and dropping to around 775 by the end of the quarter. Weekly active users also decreased, starting at 17.5K and ending at about 11.7K.
Among Us! from InnerSloth LLC maintained a low revenue stream, peaking at around $129 in early May. Weekly downloads showed minor fluctuations, ranging from 1.5K to 2.1K throughout the quarter. Active users peaked twice, first at 11.8K in early April and again at the end of June, with a low of around 8.4K in early June.
Candy Crush Saga from King demonstrated strong performance in terms of revenue, peaking at approximately $103.5K in early April. Weekly downloads remained stable, averaging around 1.9K throughout the quarter. Weekly active users saw consistent engagement, with a peak of about 63K in early April and minor fluctuations thereafter.
These trends highlight the varying performances of top 2D cartoon games in Finland during Q2 2022. For more detailed insights and data, visit Sensor Tower.